Diana
Hubska

I'm a graphic and brand designer with a background in motion and 3D production. My BA at KSADA covered typography and visual communication. After that, a commercial studio: 40+ animations across 8 coordinated shows, character design, rigging in Blender and After Effects. That's where I learned what it takes to keep a visual system consistent when production moves fast.

At OuiRace I built the full visual identity: logo, palette, typography. Then I generated 30+ app illustrations with Leonardo AI, modeled the 3D mascot in Blender, and handled the print side from bleed specs to CMYK export. At Relief Applications I recreate illustration styles using Midjourney and NanoBanana, produce animated stories with Seedance AI, and contribute to the company's own branding. My MA in Interaction Design from MOME changed how I think about brand work. A system has to survive handoffs, new formats, and people who are not designers. That's a different problem from making something look good once.

— Strengths
1

Brand systems that scale. Logo through full guidelines, tested across print and digital before the job is done.

2

AI workflows that cut time without cutting quality. Midjourney, NanoBanana, Seedance — with manual curation and Photoshop at every step.

3

Print-to-digital fluency. Bleed specs, CMYK, and web compression are not separate disciplines in my process.

See my work Get in touch
Diana working Creative at Work
Diana in yellow pullover at workshop Workshop Facilitator
Diana studying Design Thinker
Diana presenting Great Presenter
Diana outdoor Team Player
Diana holding diploma Successfully Graduated
Diana Always Learning
LinkedIn
2024
— now
Graphic & Brand Designer
Relief Applications

AI-assisted campaigns, humanitarian org branding, motion.

GenevaCall · UNESCO · GIZ · JTI · IQTIG
LinkedIn
Apr 2024
— now
Product & Brand Designer
OuiRace · France

Full brand system from zero. Logo, 3D mascot, app UI, print.

LinkedIn
2020
— 2022
Graphic & 3D Artist
Waverley / iHoliday

40+ animations, 8 coordinated shows, character design in Blender.

LinkedIn
2022 — 2024
MA Interaction Design
MOME — Budapest

Moholy-Nagy University of Art and Design

LinkedIn
2018 — 2022
BA Multimedia Design · Diploma with Honours
KSADA — Kharkiv

Kharkiv State Academy of Design and Arts

— Languages
English — Professional Ukrainian — Native Russian — Native Hungarian — Intermediate